{$CLEO .cs}
thread 'MAX PAYNE'

:Weapon_01
if
model.Load(#MICRO_UZI)
model.Load(#TEC9)
041A: 41@ = actor $PLAYER_ACTOR weapon 22 ammo 1000
then
0114: set_actor $PLAYER_ACTOR weapon 28 add_ammo 200000 



0A93: terminate_this_custom_script